Interactive Character Customization
I had the chance of joining to a new company in 2018: Demodern Creative Technologies in Cologne, Germany; moving out from my hometown Mexico City . Mid 2019 - This project is asigned to my team and it's kinda the first one where I was resposible for the creation of the whole visual part, model assets, design characters, animation and also Art Direction, co-creating the concept together with the whole team :).
Planned as an interactive installation the final output of the project was through Unity and was part also of a bigger installation on IFA Berlin 2019 with another two different modules and experiences for the public at IFA. I felt very lucky to be part of the team and have learned a lot from doing this project.
Concept developer: Nadja Aschmann.
3D Modeling: Bate.
3D Unity Artists: Pablo Mercado, Julian Thiede, Matthias Rosenthal.
Dashboard configurator build: Matthias Rosenthal.
Animation: Bate, Pablo Mercado.
Rigging: Bate.
Product Managers: Sofie-Marie Kreis, Nadja Aschmann, Jan Dukowski.
Footage and Photography: Ömer Mutlu.
Case of Study: Jesse Body, Ömer Mutlu, Nadja Aschmann, Bate.